Sensory Stone 5e
Wondrous item, uncommon
This small, smooth stone contains the essence of a single experience.
As an action, you or a willing creature you designate can touch the stone and experience the sensation as if it happened to the designated creature. The illusory experience is fleeting and harmless, however real it might feel in the moment.
Record Sensation. You can use your reaction to record a short sensation lasting no longer than 6 seconds experienced by a creature of your choice within 30 feet of yourself, infusing the essence of that experience into the stone. This replaces any sensation already stored within the stone.
Siphon Sensation. As a bonus action, you can draw on the stone’s magic to end the charmed or frightened condition on yourself, destroying the stone in the process.
Commentary by Sam West, Twitter: @CrierKobold
If you want to give an exact retelling of a single event, you can pick up a Sensory Stone to record any sensation from a moment in time! These not only act as amazing MacGuffins for murder mystery games, but also handy utility tools to mess around with as you adventure.
While they can only store one sensation at a time, you can replay the stored sensation any number of times.
These don’t require attunement; any creature who picks it up can experience the stored sensation, making them valuable to hold onto.
The stored sensation is a single kind of sensation and is illusory. Visual and audio are usually going to be the two most common recorded options, but you can get taste and touch as well if you want to share a pain or a delicious pie.
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