Wand of Magic Detection 5e
Wand, uncommon
This wand has 3 charges. While holding it, you can expend 1 charge as an action to cast the Detect Magic spell from it. The wand regains 1d3 expended charges daily at dawn.
Commentary by Sam West, Twitter: @CrierKobold
If you’re tired of ritual casting Detect Magic, but you don’t want to spend spell slots on it nor want to forsake the ability entirely, a Wand of Magic Detection may be in order. This simple little item gives you three-ish charges per day of free Detect Magic.
Non-spellcasters can cast Detect Magic using the wand, and because it doesn’t have concentration, multiple party members can spend these charges at once by passing it around.
Detect Magic requires concentration; casting it through the wand still requires you to concentrate on the spell for it to function.
A d3 can be easily mimicked with a d6, with each result being the d6 roll divided by 2, round up.
Wands can be Arcane Focuses for some classes to cast spells; this counts! If you happen across a Yew Wand of Magic Detection, it can also be a Druidic Focus.
Thank you for visiting!
If you’d like to support this ongoing project, you can do so by buying my books, getting some sweet C&C merch, or joining my Patreon.
The text on this page is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.
‘d20 System’ and the ‘d20 System’ logo are trademarks of Wizards of the Coast, Inc.
and are used according to the terms of the d20 System License version 6.0.
A copy of this License can be found at www.wizards.com/d20.