Robe of Stars 5e
Wondrous Item, very rare (requires attunement)
This black or dark blue robe is embroidered with small white or silver stars. You gain a +1 bonus to saving throws while you wear it.
Six stars, located on the robe's upper front portion, are particularly large. While wearing this robe, you can use an action to pull off one of the stars and use it to cast Magic Missile as a 5th-level spell. Daily at dusk, 1d6 removed stars reappear on the robe.
While you wear the robe, you can use an action to enter the Astral Plane along with everything you are wearing and carrying. You remain there until you use an action to return to the plane you were on. You reappear in the last space you occupied, or if that space is occupied, the nearest unoccupied space.
Commentary by Sam West, Twitter: @CrierKobold
With a Robe of Stars, you’ve got nearly everything you need not just to gaze at them but to be floating alongside D&D’s celestial bodies in the wild Astral Plane. Most games will find its mainly just a 5th-level Magic Missile battery, and that’s still pretty stellar if you ask me.
You can wear robes and armor freely together, as they’re technically different item categories.
A 5th-level Magic Missile fires seven total missiles.
Rules as written, they each use the same d4 outcome, and the targets are chosen prior to rolling.
While on the Astral Plane, you and all of your equipment will cease to be where you left from.
The Astral Plane has a ton of weird rules; I’d consult the Dungeon Master’s Guide and the Player’s Handbook for more on the ins and outs of this space-like Realm.
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