Plate Armor of Etherealness 5e
Armor (plate), legendary (requires attunement)
While you're wearing this armor, you can speak its command word as an action to gain the effect of the Etherealness spell, which lasts for 10 minutes or until you remove the armor or use an action to speak the command word again. This property of the armor can't be used again until the next dawn.
Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.
Commentary by Sam West, Twitter: @CrierKobold
Want Etherealness? Want Plate? Plate Armor of Etherealness is a two-for-one deal!
Etherealness shifts you to the Ethereal Plane where you can see the material and move through it three-dimensionally at a slower pace.
The Plate doesn’t have any additional bonuses to armor class, nor any magic resistances.
If you switch to and from being Ethereal, you can’t use the feature again, regardless of how many minutes you spent there.
Casting Etherealness with the plate always casts it at its lowest level.
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