Mace of Smiting 5e
Weapon (mace), rare
You gain a +1 bonus to attack and damage rolls made with this magic weapon. The bonus increases to +3 when you use the mace to attack a construct.
When you roll a 20 on an attack roll made with this weapon, the target takes an extra 7 bludgeoning damage, or 14 bludgeoning damage if it's a construct. If a construct has 25 hit points or fewer after taking this damage, it is destroyed.
Proficiency with a mace allows you to add your proficiency bonus to the attack roll for any attack you make with it.
Commentary by Sam West, Twitter: @CrierKobold
Constructs beware- the Mace of Smiting is here to blow you to pieces. Why smiting deals bonus damage to constructs is a bit odd to me, but hey, it's going to be fantastic against those golems who take forever to break through!
You check the constructs hit points after adding all damage you’d add to the weapon’s damage roll; divine smite, Hunter’s Mark, and Hex all will contribute to getting it under that 25 HP threshold.
Every creature you hit with this takes the bonus 7 damage. If you compare that to dice, that’s roughly the same as 2d6, meaning this mace that normally would do a d6 damage is three times as effective plus the +1 bonus to hit and damage. Gross!
The bonus to hit doesn’t “stack” when you attack a construct; you add +3 to hit the construct from this weapon on top of regular modifiers.
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